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Thread: The Kirtir Class Starfighter is now officialy for sale!

  1. #1
    007 licence to post Huntaer's Avatar
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    The Kirtir Class Starfighter is now officialy for sale!

    Tie Furry



    Model: Tie Furry

    Manufacturer: Huntarian Forge Worlds

    Designation: Assault Starfighter

    Length: 9.5 Meters
    Width (wing spand):20 Meters
    Height (top to bottom):15 Meters

    Crew: 2

    Cargo Capacity: 256 Kg

    Consumables: 4 weeks

    Speed: 100 MGLT

    FTL: Necrosis Drives Mk III

    Hull: 75 RU

    Shielding: 150 SBD

    Special Abilities: Interphasic Cloak

    Weapons:
    2 Advanced Medium Lasers, 2 Torpedo Launchers (8 Transphasics)

    Description:
    TBA
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    Last edited by Huntaer; 14-01-2007 at 06:21.
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  2. #2
    007 licence to post Huntaer's Avatar
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    Bump!
    All the info you'll ever need on the Huntarians and their two factions. Leave a comment in the "guestbook" section for feedback
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    007 licence to post Huntaer's Avatar
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    Questions? Comments? Suggestions?
    All the info you'll ever need on the Huntarians and their two factions. Leave a comment in the "guestbook" section for feedback
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  4. #4
    007 licence to post Huntaer's Avatar
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    Bump.
    All the info you'll ever need on the Huntarians and their two factions. Leave a comment in the "guestbook" section for feedback
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  5. #5
    Post Demon
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    I have many coments. Most are minor nitpicks but some are major sugestions.

    Quote Originally Posted by Huntaer
    Advanced Torpeatoes: The blast effect of an Advanced torpeatoe has been increased by 5x the power of the regular torpeatoe which blew up the death star.
    As I'm sure you know the proton torpedoes destabalized the main reactor. The reactor exploding is what destroyed the Death Star.

    It can break through weaker shielding thus of a light transport, but will have a harder time with the shields of a Captital Ship (SD, for example).
    No fighter carried torpedoes should be able to even harm cap ship shields. They're just to strong for fighter grade weaponry.

    Advanced torpeatoes could take out a AT-AT in 4 hits.
    They should be able to do so with 1.

    These Missiles are typicaly used against medium/heavy Captical ships (Frigates, Cruisers, Star Destroyers).
    See my point above.

    It can resist up to 5 Turbo laser shots, and several concussion missiles.
    Not from capital ships. The PDF guns on a cap ship are enough to vape any fighter with one hit.

    t has the ability to lock onto any target within 100 meters of the starfighter
    In space 100 meters is piss poor range. Several km would be better.

  6. #6
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    Quote Originally Posted by Xessmithia
    As I'm sure you know the proton torpedoes destabalized the main reactor. The reactor exploding is what destroyed the Death Star.
    only because of that stupid exaust opening thingy. They'd be outdatted in NS considering all of the other technologies produced here.


    Quote Originally Posted by Xessmithia
    No fighter carried torpedoes should be able to even harm cap ship shields. They're just to strong for fighter grade weaponry.
    What about fighters who are specifically ment for caps?

    Quote Originally Posted by Xessmithia
    Not from capital ships. The PDF guns on a cap ship are enough to vape any fighter with one hit.
    Ok, good point. I'll make appropriate changes.

    Quote Originally Posted by Xessmithia
    In space 100 meters is piss poor range. Several km would be better.
    The actuall lasers themselfs can easily destroy a fighter in 3 km, the 100 m I was refering to was the auto-targeting system wich 100% guarentees to hit the target.


    OOC:
    Damn, I forgot about this fighter.....

    I think I'm going to have to make several changes.
    All the info you'll ever need on the Huntarians and their two factions. Leave a comment in the "guestbook" section for feedback
    The Empire Factbook Update: 95% complete. 2/6/08
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  7. #7
    Sir Postalot
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    Quote Originally Posted by Xessmithia
    Not from capital ships. The PDF guns on a cap ship are enough to vape any fighter with one hit.
    (OOC: I believe that you're right, but, I'd have to say that it'd be somewhat unrealistic if fighters didn't advance enough that they could withstand at least one hit. Depending on the power rating of the PD gun of course, among other factors. Either way no one weapon should remain that effective against something forever, cap ship or not.

    I think that within the realm of NS, while this isn't a very good excuse, a fighter designed to go against Cap ships should be able to take some kind of punishment from them.

    Note: I'm not trying to bring up a point to argue, but that's just my opinion on this.)
    Last edited by Kyanges; 27-06-2005 at 03:14.
    The Eshirian Sovereignty (ES) (FT)
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